Project Great Steppe Map – Kazakhstan v1.2 1.31

Project Great Steppe Map – Kazakhstan v1.2 1.31 Project Great Steppe Map – Kazakhstan

“The great steppe” Map of the Republic of Kazakhstan which opens a way from Europe To Asia
by means of the RusMap Project. The card comprises two countries: Kazakhstan and a part of Russia – which
was constructed for connection with the RusMap map. Modification works as in itself (in the right side from the
main map and it isn’t connected with others, that is it is autonomous) and together with RusMap and other modifications…

Features:
– Way to Asia
– Flat area, melkosopochnik, steppes, deserts, semi-deserts
– The broken roads (in places)
– Sparsely populated areas, long distances.

To work, you need: Euro Truck Simulator 2 – 1.31.x + DLC Going East! + DLC “Scandinavia!” + Vive la France!

New version 1.2:
– added police cars to traffic,
– new models,
– bug fixes of past versions.

Version of a game: 1.31.х

New settlements:
Kazakhstan: Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur.

Settlements:
Kazakhstan: Uralsk, Atyrau, Inderborskiy, Dossor, Makat, Kulsary, Aktobe, Kobda, Alga, Kandyagash, Temir, Shubarkuduk, Mukur.

New roads:
In the Republic of Kazakhstan: R-94, R-103, A-27, A-28, A-29, A-340, M-32, E38, E40

In Russia: R-236, E-38

Tested on game versions 1.31.x

Credits:
Author: 09_KZ
Author of models: aldim@tor, Gricko, Jazzycat, FLD, FKSSM, SimKA – the help with road signs

Compatibility with third-party mods:
Maps: – RusMap 1.8.1
– ProMods 2.30

With the rest was not checked.

Note: For correct work, the RK Map_The Great Steppe map has to is below in the list of spendthrifts.

Credits: 09_KZ, aldim@tor, Gricko, Jazzycat, FLD, SimKA

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